Site Tools


scripting:doc:u:debrisdata

DebrisData

Inheritance

This namespace inherits from GameBaseData > SimDataBlock > SimObject.

Fields

Display

render2D

bool render2D
Memory offset: 0x6C

shapeFile

filename shapeFile
Memory offset: 0x84

texture

string texture
Memory offset: 0x8C

Datablocks

emitters

ParticleEmitterDataPtr emitters[2]
Memory offset: 0x9C

Explosion

ExplosionDataPtr Explosion
Memory offset: 0x98

Physical Properties

baseRadius

float baseRadius
Memory offset: 0x74

bounceVariance

int bounceVariance
Memory offset: 0x60

elasticity

float elasticity
Memory offset: 0x50

friction

float friction
Memory offset: 0x4C

gravModifier

float gravModifier
Memory offset: 0x78

lifetime

float lifetime
Memory offset: 0x54

lifetimeVariance

float lifetimeVariance
Memory offset: 0x58

maxSpinSpeed

float maxSpinSpeed
Memory offset: 0x68

minSpinSpeed

float minSpinSpeed
Memory offset: 0x64

numBounces

int numBounces
Memory offset: 0x5C

terminalVelocity

float terminalVelocity
Memory offset: 0x7C

useRadiusMass

bool useRadiusMass
Memory offset: 0x71

velocity

float velocity
Memory offset: 0x44

velocityVariance

float velocityVariance
Memory offset: 0x48

Behavior

explodeOnMaxBounce

bool explodeOnMaxBounce
Memory offset: 0x6D

fade

bool fade
Memory offset: 0x70

ignoreWater

bool ignoreWater
Memory offset: 0x80

snapOnMaxBounce

bool snapOnMaxBounce
Memory offset: 0x6F

staticOnMaxBounce

bool staticOnMaxBounce
Memory offset: 0x6E

Functions

This namespace has no functions.

scripting/doc/u/debrisdata.txt · Last modified: by 127.0.0.1