(x,y,z)
bool fxDTSBrickData::getBlockArrayBit(__unk %x, __unk %y, __unk %z);
__unk %x
No description available.
__unk %y
No description available.
__unk %z
No description available.
bool
No description available.
Engine
fxDTSBrickData::disappear
fxDTSBrickData::getMaxSide
fxDTSBrickData::getVolume
fxDTSBrickData::onAdd
fxDTSBrickData::onClearFakeDeath
fxDTSBrickData::onColorChange
fxDTSBrickData::onDeath
fxDTSBrickData::onFakeDeath
fxDTSBrickData::onLoadPlant
fxDTSBrickData::onPlant
fxDTSBrickData::onPlayerTouch
fxDTSBrickData::onRemove
fxDTSBrickData::onTeledoorEnter
fxDTSBrickData::onTeledoorExit
fxDTSBrickData::onTrustCheckFailed
fxDTSBrickData::onTrustCheckFinished
fxDTSBrickData::onUse
fxDTSBrickData::openTreasureChest
fxDTSBrickData::reappear
This function is not called by any other functions.