(string filename)Set the bitmap displayed in the control. Note that it is limited in size, to 256×256.
void GuiBitmapCtrl::setBitmap(string %filename);
string %filename
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void
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Engine
GuiBitmapCtrl::getColor
GuiBitmapCtrl::getPixelColor
GuiBitmapCtrl::setColor
GuiBitmapCtrl::setValue
This function is not called by any other functions.