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Trace: • startmission • freememorydump • loadpreferences • getminigamelevel • supershiftbrickdownproxy • servercmdunusetool • updaterinterfaceselectitem • transmitmaxplayers • bsducreatebrickbutton • senddisconnectpacket

scripting:doc:u:netconnection:senddisconnectpacket

Table of Contents

  • NetConnection::sendDisconnectPacket
    • Syntax
    • Parameters
    • Return value
    • Remarks
    • Examples
    • Source
    • See also
    • References

NetConnection::sendDisconnectPacket

()

Syntax

void NetConnection::sendDisconnectPacket();

Parameters

This function does not accept any parameters.

Return value

void
No description available.

Remarks

Examples

Source

Engine

See also

NetConnection::cancelConnect
NetConnection::checkMaxRate
NetConnection::clearPaths
NetConnection::connect
NetConnection::connectArranged
NetConnection::connectLocal
NetConnection::getAddress
NetConnection::getFinishedInitialGhost
NetConnection::getGhostID
NetConnection::getGhostsActive
NetConnection::getPacketLoss
NetConnection::getPing
NetConnection::getPort
NetConnection::getProtocolVersion
NetConnection::getRawIP
NetConnection::isLan
NetConnection::isLocal
NetConnection::isLocalConnection
NetConnection::resolveGhostID
NetConnection::resolveObjectFromGhostIndex
NetConnection::setFinishedInitialGhost
NetConnection::transmitPaths

References

This function is not called by any other functions.

scripting/doc/u/netconnection/senddisconnectpacket.txt · Last modified: 2026/03/06 01:32 by 127.0.0.1

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