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scripting:doc:u:particleemitterdata

ParticleEmitterData

Inheritance

This namespace inherits from GameBaseData > SimDataBlock > SimObject.

Fields

doDetail

bool doDetail
Memory offset: 0x99

doFalloff

bool doFalloff
Memory offset: 0x98

ejectionOffset

float ejectionOffset
Memory offset: 0x54

ejectionPeriodMS

int ejectionPeriodMS
Memory offset: 0x44

ejectionVelocity

float ejectionVelocity
Memory offset: 0x4C

lifetimeMS

int lifetimeMS
Memory offset: 0x68

lifetimeVarianceMS

int lifetimeVarianceMS
Memory offset: 0x6C

orientOnVelocity

bool orientOnVelocity
Memory offset: 0x72

orientParticles

bool orientParticles
Memory offset: 0x71

overrideAdvance

bool overrideAdvance
Memory offset: 0x70

particles

string particles
Memory offset: 0x78

periodVarianceMS

int periodVarianceMS
Memory offset: 0x48

phiReferenceVel

float phiReferenceVel
Memory offset: 0x60

phiVariance

float phiVariance
Memory offset: 0x64

thetaMax

float thetaMax
Memory offset: 0x5C

thetaMin

float thetaMin
Memory offset: 0x58

uiName

caseString uiName
Memory offset: 0x94

useEmitterColors

bool useEmitterColors
Memory offset: 0x74

useEmitterSizes

bool useEmitterSizes
Memory offset: 0x73

velocityVariance

float velocityVariance
Memory offset: 0x50

Functions

scripting/doc/u/particleemitterdata.txt · Last modified: by 127.0.0.1