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scripting:doc:u:projectiledata

ProjectileData

Inheritance

This namespace inherits from GameBaseData > SimDataBlock > SimObject.

Fields

armingDelay

int armingDelay
Memory offset: 0xA4

ballRadius

float ballRadius
Memory offset: 0xB8

bloodExplosion

ExplosionDataPtr bloodExplosion
Memory offset: 0xDC

bounceAngle

float bounceAngle
Memory offset: 0xB0

bounceElasticity

float bounceElasticity
Memory offset: 0x94

bounceExplosion

ExplosionDataPtr bounceExplosion
Memory offset: 0xCC

bounceFriction

float bounceFriction
Memory offset: 0x98

collideWithPlayers

bool collideWithPlayers
Memory offset: 0x91

explodeOnDeath

bool explodeOnDeath
Memory offset: 0xAC

explodeOnPlayerImpact

bool explodeOnPlayerImpact
Memory offset: 0xAD

Explosion

ExplosionDataPtr Explosion
Memory offset: 0xBC

fadeDelay

int fadeDelay
Memory offset: 0xA8

gravityMod

float gravityMod
Memory offset: 0x9C

hasLight

bool hasLight
Memory offset: 0x48

hasWaterLight

bool hasWaterLight
Memory offset: 0x60

isBallistic

bool isBallistic
Memory offset: 0x90

lifetime

int lifetime
Memory offset: 0xA0

lightColor

ColorF lightColor
Memory offset: 0x50

lightRadius

float lightRadius
Memory offset: 0x4C

minStickVelocity

float minStickVelocity
Memory offset: 0xB4

muzzleVelocity

float muzzleVelocity
Memory offset: 0x88

particleEmitter

ParticleEmitterDataPtr particleEmitter
Memory offset: 0x104

particleWaterEmitter

ParticleEmitterDataPtr particleWaterEmitter
Memory offset: 0x10C

projectileShapeName

filename projectileShapeName
Memory offset: 0x44

restVelocity

float restVelocity
Memory offset: 0x8C

scale

Point3F scale
Memory offset: 0x78

sound

AudioProfilePtr sound
Memory offset: 0xEC

Splash

SplashDataPtr Splash
Memory offset: 0xE4

stickExplosion

ExplosionDataPtr stickExplosion
Memory offset: 0xD4

uiName

caseString uiName
Memory offset: 0xF4

velInheritFactor

float velInheritFactor
Memory offset: 0x84

waterExplosion

ExplosionDataPtr waterExplosion
Memory offset: 0xC4

waterLightColor

ColorF waterLightColor
Memory offset: 0x64

Functions

scripting/doc/u/projectiledata.txt · Last modified: by 127.0.0.1