(Point3F center, F32 force, F32 radius, S32 explosionTimeMS)
void startNewBrickExplosion(Point3F %center, F32 %force, F32 %radius, S32 %explosionTimeMS);
Point3F %center
No description available.
F32 %force
No description available.
F32 %radius
No description available.
S32 %explosionTimeMS
No description available.
void
No description available.
Engine
ProjectileData::onExplode: base/server/scripts/allGameScripts.cs:10127