This namespace inherits from ShapeBaseData > GameBaseData > SimDataBlock > SimObject.
float bodyFriction
Memory offset: 0x250
float bodyRestitution
Memory offset: 0x24C
float cameraDecay
Memory offset: 0x29C
float cameraLag
Memory offset: 0x298
float cameraMaxDist
Memory offset: 0x2A4
float cameraMinDist
Memory offset: 0x2A8
float cameraOffset
Memory offset: 0x2A0
bool cameraRoll
Memory offset: 0x294
float cameraTilt
Memory offset: 0x2AC
float collDamageMultiplier
Memory offset: 0x290
float collDamageThresholdVel
Memory offset: 0x28C
float collisionTol
Memory offset: 0x2C4
float contactTol
Memory offset: 0x2C8
ParticleEmitterDataPtr damageEmitter[3]
Memory offset: 0x300
Point3F damageEmitterOffset[2]
Memory offset: 0x30C
float damageLevelTolerance[2]
Memory offset: 0x330
ParticleEmitterDataPtr dustEmitter
Memory offset: 0x2F0
float dustHeight
Memory offset: 0x2FC
AudioProfilePtr exitingWater
Memory offset: 0x254
float exitSplashSoundVelocity
Memory offset: 0x268
AudioProfilePtr hardImpactSound
Memory offset: 0x248
float hardImpactSpeed
Memory offset: 0x280
float hardSplashSoundVelocity
Memory offset: 0x274
AudioProfilePtr impactWaterEasy
Memory offset: 0x258
AudioProfilePtr impactWaterHard
Memory offset: 0x260
AudioProfilePtr impactWaterMedium
Memory offset: 0x25C
int integration
Memory offset: 0x2C0
float jetEnergyDrain
Memory offset: 0x2E8
float jetForce
Memory offset: 0x2E4
Point3F massBox
Memory offset: 0x2D8
Point3F massCenter
Memory offset: 0x2CC
float maxDrag
Memory offset: 0x2BC
float maxSteeringAngle
Memory offset: 0x288
float mediumSplashSoundVelocity
Memory offset: 0x270
float minDrag
Memory offset: 0x2B8
float minImpactSpeed
Memory offset: 0x278
float minJetEnergy
Memory offset: 0x2EC
float minRollSpeed
Memory offset: 0x284
float numDmgEmitterAreas
Memory offset: 0x338
bool rideAble
Memory offset: 0x2B0
AudioProfilePtr softImpactSound
Memory offset: 0x244
float softImpactSpeed
Memory offset: 0x27C
float softSplashSoundVelocity
Memory offset: 0x26C
ParticleEmitterDataPtr splashEmitter[2]
Memory offset: 0x33C
float splashFreqMod
Memory offset: 0x34C
float splashVelEpsilon
Memory offset: 0x350
float triggerDustHeight
Memory offset: 0x2F8
caseString uiName
Memory offset: 0x2B4
AudioProfilePtr waterWakeSound
Memory offset: 0x264